Hi Michael,
Do you keep
up with the advances with technology and gaming machines? I am old school
and in my days, played slot machines with silver dollars. Boy, how modern
times have changed slot machine play. What is your take on the future of
the one-arm-bandits? Joseph / N.J.
Hey Joseph,
I do not keep
up with the advancement of technology and gaming machines. However, I do
recognize that the machines are more attractive with added technology.
Some of the machines my aunt plays in Colorado, boggle my mind. She says
she does not understand them, and it is probably not necessary with her
usual results. However, with different amounts to bet and different
outcomes with the spin, varied with the money wagered, manufactures of
gaming machines are making slots machines more intriguing if not
complicated for a new market of gamblers.
Eventually
technology will transform casino games from the live table games and “coin
in” machines that we grew up with. The future will be devices with virtual
reality, computerized to boggle the mind.
I feel the
market is ripe for more machine games. It is already happening with smart
phones and social media. What I mean to say is, the training of consumers
is well underway to become a more intrapersonal experience.
The way
technology promotes intrapersonal behavior with smart phones, has the
owner’s consumed attention on a 2x3 inch screen. (Virtually in their own
little world.) No doubt that gaming machines are evolving to meet the
expectations of the high tech generation. It seems like a simple step to
take people into on-line gambling. The same experience takes place when a
player gets so wrapped up in gambling that they transcend into their own
little world of the game. Intrapersonal consumption with technology, in my
opinion, very much aligns with the mental illness of a gambling addiction.
Not making a claim or diagnosis. Just my opinion.
Enter the
Twilight Zone
Once critical
mass is achieved, it would figure that control of the masses could be
fairly simple to accomplish through the devices people are addicted too.
Intrapersonal
intelligence is explained as a person who is more comfortable learning
alone, working alone, and reflecting and analyzing. This type of person is
self-aware and in tune with their inner being. Also, relationships come
under the scrutiny of analysis along with anything else promoting critical
thinking.
Howard Gardner identified
intrapersonal intelligence as one of the eight ways that children learn.
Multiple intelligences relate to ways people learn. Children high with
intrapersonal intelligence usually are self-directed and know what they
want. High achievers and good at learning from their mistakes. They tend
to prefer to work alone instead of in a group setting. Perfection may also
be a trait. My point here is to look at how smart phone use, and gaming
machines provide an environment conducive for intrapersonal personalities.
My question is, can these devices influence intrapersonal behaviors to the
point of addiction? Compulsive gambling is a known addiction. From what I
have seen with smart phones, users are never without their devices being
close at hand. It too seems to be an addiction.
Copyright ©2016 Michael Vernon
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